How to Use the NadouPro Canvas Workflow
A practical guide based on existing information, covering how to use NadouPro's Infinite Canvas, nodes, reference assets, cinematography parameters, and scene-building workflow.
NadouPro's canvas workflow lets creators build AI filmmaking projects as interconnected visual nodes instead of relying on a single prompt input box. In practice, you can place text, image, video, audio, Storyboard, 3D Director, and Clip nodes on the Canvas, connect outputs to inputs, reference assets with @, and move from ideas to storyboards, scene references, generated clips, audio, and editing within the same workspace.
What is the NadouPro canvas workflow?
The NadouPro canvas workflow is a node-based way to plan and generate creative work. NadouPro provides a Canvas for free arrangement, as well as a Workbench for a more structured production process. The broader platform is designed for professional AI filmmaking and video creation, supporting work “from script and storyboard to final edit.”
The core idea is simple: each node stores or creates one part of the project, while node connections define how those parts flow to the next step. This is useful when a project needs more than one output, such as a script, character images, scene references, shot lists, video clips, voice-over, music, and a final edit.
Main node types on the canvas
NadouPro supports four types of generation nodes, along with multiple functional nodes that can be combined in a workflow.
| Node type | Common uses |
|---|---|
| Text node | Scripts, prompts, shot descriptions, copy, and production notes |
| Image node | Storyboards, character design, scene concepts, posters, and visual references |
| Video node | Generated footage, short drama clips, commercial shots, and other video materials |
| Audio node | Background music, songs, voice dubbing, and other audio assets |
| Storyboard | Break a script into shots and create a storyboard table |
| 3D Director | 3D scene blocking, pose planning, camera layout, and reference export |
| Clip | Online editing and final output assembly |
How to build a basic canvas workflow
- Start with the project idea.Use a text node to write the story premise, commercial brief, product concept, or shot requirements.
- Break the idea into shots.Use a Storyboard node when you need a script-to-storyboard structure or a clearer shot list.
- Create visual references.Use image nodes to generate characters, props, scenes, posters, or storyboard images. To maintain consistency, Image Fusion can use reference images instead of relying only on text.
- Plan blocking and camera references.Use 3D Director when you need visual blocking, character placement, camera arrangement, or reference exports from a 3D scene setup.
- Generate video materials.When suitable, use video nodes for Text to Video, Image to Video, First/Last Frame, Multi-reference, Lip Sync, Frame Interpolation, or Erase workflows.
- Add voice or music.Use audio nodes for Text to Music, Song Generation, Voice convert, and Text to speech as needed for the task.
- Assemble the result.Use a Clip node for online editing and final output assembly.
How node connections work
Canvas connections are relationships between inputs and outputs. When you hover over the edge of a node, NadouPro displays IN on the left and OUT on the right. Connecting one node to another passes material forward through the workflow.
NadouPro also supports @ references, so prompts can reference existing text, images, audio, or video on the canvas. For example, creators can combine character references, scene images, and action references in one instruction without manually rewriting every detail.
How to use cinematography parameters without overloading prompts
NadouPro's cinematography parameter system is used for image generation to control lens perspective, depth-of-field relationships, color foundation, and optical texture. It has been confirmed for use in Text to Image and Image Fusion modes.
The four parameter dimensions are:
- Focal Length: Controls field of view and perspective, with options including 10mm, 18mm, 25mm, 35mm, 50mm, 85mm, and 135mm.
- Depth of Field: Controls foreground and background sharpness, including T 1.5 Strong Blur, T 4.0 Subject Separation, and T 8.0 Deep Focus.
- Color Science: Sets a camera- or film-style color foundation, such as ARRI ALEXA 35, Sony VENICE 2, RED V-Raptor, Vision3 50D, Vision3 500T, Portra 400, and other listed options.
- Lens Set: Adds optical characteristics, with options including Zeiss Ultra Prime, ARRI Signature Prime, Canon K-35, Cooke S4, Cooke Panchro, Cooke SF 1.8x, Helios, Panavision C-series, Panavision Primo, and Hawk Class X.
A practical order is to choose Focal Length and Depth of Field first, then set Color Science, and finally choose Lens Set. If a detail has already been defined by parameters, you usually do not need to repeat the same instruction in the prompt.
Scene generation options on the canvas
For scene work, the canvas can combine multiple NadouPro capabilities. Image nodes can generate scene concepts from text, use Image Fusion for reference-based consistency, create Panorama Generation (720°) scenes, or use Multi-angle / Multi-View generation to maintain spatial and stylistic continuity. Scene references can then be fed into storyboards, 3D Director planning, or video generation.
NadouPro also includes a Digital Asset Library for organizing AI characters, props, and scene assets by style and theme. This can help teams reuse reference materials instead of rebuilding every character or environment from scratch.
Canvas workflow example: from scene idea to video draft
- Text node:Write a scene brief, such as the location, subject, mood, and action.
- Image node:Create an environment concept. If visual continuity is important, you can use Image Fusion or reference assets.
- Cinematography parameters:When using supported Qizhi image models for image generation, choose lens perspective, depth of field, color foundation, and lens characteristics.
- Storyboard node:Break the scene into shots and determine what each shot needs to show.
- 3D Director:When blocking matters, plan character positions, camera angles, and shot references.
- Video node:Generate individual clips based on text, images, first and last frames, or multiple references.
- Audio node:Add music, voice dubbing, or other sound elements.
- Clip node:Arrange the generated materials into the final sequence.
When should you use the canvas instead of a simple generation box?
Use the canvas when a project includes multiple moving parts: recurring characters, scene references, shot continuity, team collaboration, audio-video assembly, or reused assets. For a single standalone image or clip, a simple prompt may already be enough; but when you need a visible production structure, the canvas workflow is more suitable.
The canvas is also suitable for collaboration. NadouPro supports Workspace or Space management, Team Space, team management, Members & Beans controls, and real-time collaboration on the canvas.
Practical tips for better canvas results
- Separate planning from generation.Put story notes, shot lists, reference materials, and final outputs in different nodes.
- Use references deliberately.Use
@references when the generated result needs to inherit from a character, costume, scene, audio, or action source. - Do not overload prompts.When available, put visual logic into supported parameters and use the prompt to express the subject, action, mood, and story intent.
- Build reusable assets.Save characters, scenes, and props in organized spaces so they can be reused across different shots or projects.
- Use 3D Director to solve blocking problems.Use 3D Director references when camera positions, blocking, or multi-camera planning are hard to handle with text alone.
Where to start
If you are just starting with this workflow, begin small: create one text node, one image node, one Storyboard node, one video node, and one Clip node. Generate a single scene first, and once the structure is clear, expand the canvas into a multi-shot sequence. You can learn more from the confirmed global website: NadouPro.
FAQ
Is NadouPro's canvas only for video generation?
No. The canvas can include text, image, video, and audio nodes, as well as functional nodes such as Storyboard, 3D Director, and Clip. It is designed for multi-stage creative workflows, not just a single video prompt.
Can I connect different media types on the canvas?
Yes. NadouPro supports node connections and @ references across text, images, audio, and video, as long as the target node supports that input type.
Can all modes use cinematography parameters?
No. Confirmed NadouPro knowledge maps cinematography parameters to Text to Image and Image Fusion modes.
What does 3D Director add to the canvas workflow?
3D Director helps with visual blocking. It supports 3D blocking, pose presets, skeleton-level motion adjustment, multi-camera timeline planning, and reference export for subsequent image or video generation.
Contains potentially incorrect AI-generated information. Please verify independently.
Contains AI-generated information that may be incorrect. Please verify independently.
Frequently asked questions
What is the NadouPro canvas workflow?
It is a node-based workflow in which creators can arrange text, image, video, audio, Storyboard, 3D Director, and Clip nodes on the Canvas, then connect them to build an AI filmmaking process.
How is the canvas different from a single-prompt workflow?
A single prompt generates one isolated request. The canvas lets you organize scripts, references, scenes, shots, audio, and editing as interconnected production steps.
Can NadouPro use cinematography parameters on the canvas?
Yes, for supported image generation workflows. Cinematography parameters have been confirmed for use in Text to Image and Image Fusion modes.
What cinematography parameters are included in confirmed NadouPro knowledge?
The confirmed parameters include Focal Length, Depth of Field, Color Science, and Lens Set.
Can I reference assets between nodes?
Yes. NadouPro supports @ references, so text, images, audio, and video can be combined as inputs when the target node supports the corresponding input.
What is the role of the Clip node?
The Clip node is used for online editing and final output assembly.