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Choosing a Point of View: Who Is Telling the Story

The same story becomes a different story when told by a different narrator. This is not a statement from literary theory, but a practical technical choice in creation: whose point of view the audience follows determines what they know, what they care about, and when they finally learn the truth. In many works, this choice is made by "default"—without deliberate selection—and the result is a confused point of view: at one moment the audience knows everything, and at another they know nothing. This confusion makes the audience lose their sense of orientation.

1. Point of view determines not "what is seen," but "what is known"

First, clarify the scope of point of view: it does not change the events themselves; it changes the informational relationship between the audience and the events. For the same plot point (the protagonist discovers at a party that a friend has lied), the audience’s feelings are completely different under different points of view:
  1. If the audience discovers it at the same time as the protagonist → surprise, and empathy with the protagonist.
  2. If the audience has known all along and is only watching the protagonist remain unaware → tension, and anxiety for the protagonist.
  3. If what the audience knows is wrong (they have been misled) → there will be a later reversal effect.
All three approaches are valid, but their effects are completely different. This is the value of point of view—it determines the audience’s position.

2. Three basic points of view

1. Omniscient point of view

The audience knows more than any single character.
Effect: the audience stands in a "God’s-eye" position and sees the whole picture. It suits stories that need to present relationships among multiple sides.
Cost: suspense is reduced. Because the audience knows more, it is hard for them to be moved by "surprise." So an omniscient point of view usually relies on other sources of tension—not "what will happen," but "how did it come to this."

2. Limited point of view

The audience knows the same amount as (or slightly more than) one character.
Effect: it creates the strongest sense of immersion. The audience discovers and feels confused in sync with the character, and their emotions follow completely.
Cost: the field of view is limited. If you follow only one character for a long time, other characters may seem thin.
3. Multiple points of view switch among several main characters.
Effect: it can show different positions at the same time and create information gaps (the audience knows something A does not know about B).
Cost: management costs are high. If switches are too frequent, the audience will lose their orientation; if switches are too arbitrary, the technique will feel too visible.
Which one you choose depends on what effect the story needs to create through an "information gap."

3. The information gap is the core tool of point of view

Once you understand point of view, you can understand an even more useful concept: the information gap. The information gap refers to the difference between "what the audience knows" and "what the characters know." The type of gap determines the emotional effect:
  1. The audience does not know + the character does not know → curiosity (wanting to know)
  2. The audience knows + the character does not know → tension (anxiety)
  3. The audience does not know + the character knows → suspense (what is the character hiding)
  4. The audience knows + the character knows → usually no tension, unless another layer is being handled
The practical value of this framework is that when you want to create a certain emotion, you can adjust the information gap in reverse. This is much more specific than saying "this part should feel a little tense."

4. Several signs of a confused point of view

Point-of-view problems are not always about "choosing the wrong one"; more often, they are about "inconsistency." A practical principle: once the main point of view is set, do not easily violate its information rules. If a certain section must let the audience know a little more, there needs to be a clear method (for example, switching to the point of view where that information is located), rather than quietly giving it away.

5. How to put point of view into practice

Point of view is a script-level choice, but it affects production. At the structural level, point of view determines how episodes are divided. If multiple points of view are used, then "who serves as the thread" becomes the basis for episode division. At the character level, point of view determines which characters the audience should follow. These characters need to be established; they cannot look as if the audience is meeting them for the first time in every shot. At the shot level, point of view lands in specific handling.

6. Several common misconceptions

7. A self-check checklist

  1. What is the main point of view? Omniscient, limited, or multiple points of view.
  2. Are the information rules consistent? Does the amount of information the audience knows match the chosen point of view?
  3. What effect should the information gap create? Curiosity, tension, suspense, or something else?
  4. Is there a basis for switching? Are switches among multiple points of view clear and restrained?
  5. Have the characters been established? Can the audience recognize the main characters?
  6. Does the point of view serve the story? Or is it just a habitual way of handling things?

Finally

Choosing a point of view is, in essence, answering one question: who is this story’s "not knowing" left to? If it is left to the audience, that is suspense; if it is left to the characters, that is tension; if it is left to the future (neither the audience nor the characters know), that is curiosity. All three effects can work, but you must first decide which one it is. And the earlier this decision is made, the better—because it will affect every arrangement of structure, characters, and shots. Adjusting the point of view afterward is almost the same as rewriting.

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Contains AI-generated content